I used to play/run Cyberpunk and Mekton/Z fairly regularly a few years back, and found the setting to be highly entertaining. Plus, the related literature (Sterling, Gibson, Effinger, etc) is just too tasty a morsel of a setting to really resist. Even in my games that weren't technically cyberpunk in nature (e.g. Macross/Gundam-inspired MektonZ game, Heavy Gear, etc), 3 out of four of my player groups always seemed to fit the "Edgerunner" urban mercenary black-ops team. Not even on my accord, even...
And so I mentioned Heavy Gear, which was my first introduction to the Silhouette rule system, and like you might've seen on the previous page, I grew to really like the Silhouette system...alot. And I liked the cyberpunk style...alot. So just like chocolate and peanut butter, it was fated that'd I'd do something silly and try and combine the two.
And here are the results...
CypherPunk 2041 (My campaign setting)
What is Cypherpunk 2041, you might ask...? It's my personal campaign that I've been running on-and-off for the last year and a half or so (when I get to run). The world contains many elements from Cyberpunk (both the RPG and the genre), Rifts, Bubblegum Crisis, and many various works of Masamune Shirow (Ghost in the Shell, Appleseed, and Dominion Tank Police). The information below will hopefully explain more (as I finish putting it online)...
Timeline [NEW: 11.27.99]
The World of 2041 & Political Climate [Coming Soon]
Technology Outline [Coming Soon]
Campaigns & Adventures [Coming Soon]
Silhouette Conversions from Cyberpunk 2020
Silhouette Cyberpunk Skills List
Silhouette Cyberpunk Archetypes
Silhouette Cyberpunk Perks/Flaws
Silhouette Cyberpunk Cybernetics List
Silhouette Cyberpunk Cyborgs [Under Construction]
Silhouette Cyberpunk Equipment List
Silhouette Cyberpunk House Rules [Under Construction]
Adventures & Conversions (Including C.Conkle's Eurotrash) [Under Construction]
Converting Interlock to Silhouette (Character Conversion Guidelines)
Equipment/Weapon Availability Rules [First Draft]
More Hacking in Silhouette [First Draft]
...And of course, we must have:
THE COMPENDIUM OF
MODERN ARMAMENTS 2041
AKA: The Big Fraggin' Book of Bang-Bangs
FRAMES or NO FRAMES versions
AKA: The Everything BUT the Bang-Bangs Catalog
Ok. Since you've made it this far down the catalog, you've probably realized that you've nearly maxxed out your credit rating on firearms. But you've forgotten to get yourself an apartment/car etc. This catalog will list much of the other less-violent needs and wants of a character, such as food, housing, clothing, electronics and body armor.
Pt 1: Combat-related Gear [Coming Soon]
Body Armor, Armor Enhancements, Combat Electronics (Optics & Communications)
Pt 2: Everything Else
Tools, hardware, electronics, lifestyle, clothing, (basic) transportation, and much, much more.
Part 3: Skillchips
Instant access to (nearly) every skill you could ever require. Requires Neural Interface and an available set of either Interface Plugs or a Chipware Socket for use.
THE AUTOMOTIVE CATALOG
AKA: The 2041 Big Book of Wheels
So now you've got guns, stuff (a stereo, an apartment, etc), now you just need to find some better transport to/from your occupation of choice. This Catalog will give a brief summary of "typical" civilian motor vehicles in the 2040s, with images and examples of a few specific models.
Spreadsheet for MS Excel 7.0/97.
Extra handy-dandy tool to whip up vehicles using the construction rules as seen in Jovian Chronicles, also known as the Silhouette Version 2 construction ruleset. (Someday, those folks at the Pod Corps will finish producing a version of Under Construction for the SV2 system, happily making this spreadsheet obsolete...)
Sheet for MS Excel 7.0/97
Quick-and-dirty character construction! Skills, Perks, Flaws, AND a fully printable character sheet! It will even sort and enter the majority of the character information (Stats, skills, perks/flaws, etc) for you! Tres groovy! Setting-specific versions of this spreadsheet are available under their respective setting pages (e.g. Heavy Gear, Tribe 8, etc).
NOTE: this spreadsheet uses one of my house rules: Character Perks & Flaws are purchased out of the Attribute Point pool, rather than Skill Points...I like the balance better this way -- also makes players decide on which perks are really important. Also keeps players from having 1-2 "wasted" stat points due to the number breakdown in stat purchasing.
Silhouette Luck Cards
for MS Word 7.0/97.
I cribbed the idea for these (and many of the cards) from The Blackhammer Project. There's about a dozen or so "new" card types that I added with help from a friend of mine. If you're using 'em for Cyberpunk, you may want to remove the more supernatural-related cards like Prophecy.
Here's how the gig works:
At the beginning of each game session, deal out a number of luck cards equal to the PC's Psyche+3. The cards may then be played for results at (almost) any time during the game. Each card details its application. Certain cards (especially the PLOT/SUBPLOT cards) should be played at the beginning of the game, so the GM has time to work in the results in a logical fashion.
Write up table for those hordes of nameless goons! Excel 97 spreadsheet.
Four streamlined character sheets to a single printed 8.5x11" page, good for quick write-ups and reference to those NPCs with speaking roles! Excel 97 spreadsheet.
CYBERPUNK & RELATED LINKS
Dream Pod 9: Silhouette Headquarters...
R.Talsorian Games: Publisher of Cyberpunk 2020
Christian Conkle's 2K20: Excellent Cyberpunk 2020 resource! Author of the very cool Eurotrash and follow-on adventures. Many other good resources too, including Netrunning & Hacking rules for Fuzion and/or Cyberpunk 3.0.
Datafortress 2020: Currently maintained by Deric "D-roc" Bernier. Lots of goodies, such as the Updated Autumn Blade sourcebook, the 2021 Military & CorpSec vehicle catalog, and much, much more. Another favorite is the Shirowpunk conversions.
GhostLord's CP2020: Home of the Autumn Blade sourcebook & much more!
The Blackhammer Project: Another excellent online resource! Includes prime picks like Verona Beach 2020 and the 2021 Firearms Archive.
The AURA Project: Crossbreed of Silhouette and Fuzion! Works in progress include a Ghost in the Shell sourcebook!
SiliSpyder's CP2020: Another excellent weapons source for CP2020 on the web.
Banzaidyne: Excellent website with numerous conversions of modern military hardware to Silhouette stats. Also the origin of the explosives rules I use in my RPG campaigns.
accesses since 04.30.99
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Last Update: 01.08.01 13:16 (04.18.00 10:48)
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Images, relevant names and titles are copyright and/or trademark their respective owners. Sources include R.Talsorian Games (Bubblegum Crisis RPG, Cyberpunk 2020, etc.), Palladium Books (RIFTS), Colonial Marines Tech Manual, Masamune Shirow (Appleseed, Ghost in the Shell, Dominion Tank Police), Gundam, Autumn Blade, The Blackhammer Project, Moon-Net and various other online resources. No infringements of said copyrights intended.